- For games with more than a handful of players, you can integrate a pre-built admin system. These typically come packaged with /kick , /ban , and other commands right out of the box.
Writing code like AdminAction:FireServer(LocalPlayer, "Kick", "TargetName") .
Must be in a Script (not a LocalScript) inside ServerScriptService . Effect: Disconnects the player from the current session. 2. Permanent Ban System
Many free administrative models (like older versions of Adonis, HD Admin, or Kohl's Admin) contain legacy remotes. Scripts scan for these specific frameworks and send forged rank-up or ban requests. FE Ban Kick Script - ROBLOX SCRIPTS
Assume every request coming from a player's computer is malicious. Always verify who sent the request on the server side.
However, with great power comes great responsibility. Using these scripts unethically or violating Roblox's Terms of Service can lead to severe account penalties, including permanent bans from the platform. Always ensure that you have proper authorization before using any admin commands in a game, and never use ban or kick scripts to harass other players.
Disconnects a player from the current game server instantly. The player is allowed to immediately click "Play" again and join a new or identical server. Useful for minor infractions or anti-cheat warnings. - For games with more than a handful
-- StarterGui -> AdminPanel -> Frame -> ModController local ReplicatedStorage = game:GetService("ReplicatedStorage") local ModActionEvent = ReplicatedStorage:WaitForChild("Network"):WaitForChild("ModAction") -- UI Element References local frame = script.Parent local targetInput = frame:WaitForChild("TargetInput") local reasonInput = frame:WaitForChild("ReasonInput") local kickButton = frame:WaitForChild("KickButton") local banButton = frame:WaitForChild("BanButton") -- Event Listeners kickButton.MouseButton1Click:Connect(function() local targetName = targetInput.Text local reason = reasonInput.Text if targetName ~= "" then ModActionEvent:FireServer("Kick", targetName, reason) end end) banButton.MouseButton1Click:Connect(function() local targetName = targetInput.Text local reason = reasonInput.Text if targetName ~= "" then ModActionEvent:FireServer("Ban", targetName, reason) end end) Use code with caution. Best Practices for Secure Roblox Scripting
To trigger a server action from a user interface (like an admin panel), you must use a RemoteEvent . Anatomy of a Secure FE Ban/Kick System
Disclaimer: This is for educational purposes only. Using this against players in games violates Roblox’s ToS. Must be in a Script (not a LocalScript)
Inside the main Frame of your UI, insert a named ModController :
remoteEvent.OnServerEvent:Connect(function(player, targetPlayerName) -- Security check: ensure the requesting player is an admin local isAdmin = false for _, adminId in pairs(admins) do if player.UserId == adminId then isAdmin = true break end end
: In Roblox Studio, navigate to ReplicatedStorage and create a RemoteEvent. Name it appropriately (e.g., "KickRemoteEvent" or "BanRemoteEvent").
To create a permanent ban system, you must utilize Roblox’s DataStoreService to save persistent records across all game servers. Persistent DataStore Ban Script Place this script inside ServerScriptService .
-- FE Vulnerability Scanner by ScriptingMaster local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage")